![]() Then a Sequenced Walk-through showing how to begin setting things up to employ those elements, how to defend against the knights, and finally many methods to defend against the final siege. Planning, with a lot of details on what can be used, and how and why different elements work or don’t work. I’ve broken it down into two main sections: So many elements can come into play in this mission, depending on your approach. Survive a massive siege in six years time.Deal with four waves of marauding knights while working on part one.(Optional) Prepare for the final siege by building an economy, producing troops and preparing defenses.I’m going to show you my favorite, but also many other variations you can try. Even engaging the final invasions from the field. ![]() Intricate walls, towers, traps, pitch, rolling logs verses no improvements whatsoever. A robust economy or no economy or population at all. I’ve never seen another mission that can be played in such diverse ways and succeed. But this also makes it more defensible, having a fairly narrow, uphill approach bounded by water on both sides and marshes strung across the border at the bottom of the hill that will slow attackers down. It’s quite a small castle with very little room for industry. Now you must prepare to defend it from marauding knights and three armies, commanded by Lord Barclay, The Hawk and Lady Seren. You’ve just captured Edwin and his castle. Gold 2000 | honor 200 | population 0/32 | popularity 80Ĥ0 bread, 40 cheese, 45 meat, 50 wood, 25 stone, 100 pitchīrazier, oil smelter, pitch ditch, armorer’s workshop, pitch rig, ability to make pikesĪpples, bread, cheese, wheat, hops, ale, pigs, wood, stone, iron, pitch, candles, cloth, bows, crossbows, spears, pikes, metal armor, leather armor Large map and castle layouts carried over from mission 1 inherit Edwin’s castle Nevertheless, I have no choice.” Objectives for Victory:Ĭarried over, except 100 maximum for archers and spearmenĪrmed peasants, spearmen, archers, crossbowmen, pikemen, engineers, laddermen, catapults, cats, burning carts, pictish boat warriors, outlaws, thieves Worst still, here I am about to follow him into the jaws of death. Sir William is no longer being courageous but foolhardy. Olaf Grimtooth, Your Time Has Come: Mission 2Ĭlick here for this mission’s saved game or if you would like to add your own walkthrough, or comment on this one.
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